Hello, I'm Liam Shatzel
I am a Masters student in the VIXI Lab at the University of Victoria. Currently, I am working on embedded visualizations in mixed reality, supervised by Dr. Charles Perin. I also work part time at Motorola Solutions, where I do full-stack development for IoT devices.
Previously, I completed my Honours Bachelors of Computer Science graduating with distinction. During my undergrad I completed four co-op work terms and a full time research internship. I was fortunate to gain experience in both startup and enterprise environments, working at Tradable Bits and Motorola Solutions, while also pursuing research in crowd simulations supervised by Dr. Brandon Haworth in the GAIDG lab.
Highlights
Publications
Emergent Crowds Dynamics from Language-Driven Multi-Agent Interactions
Yibo Liu, Liam Shatzel, Brandon Haworth, Teseo Schneider
arXiv preprint, 2025
Emergent crowd dynamics from language-driven multi-agent interactions.
Deformable Elliptical Particles for Predictive Mesh-Adaptive Crowds
Dominic Ferreira, Liam Shatzel, Brandon Haworth
ACM SIGGRAPH Conference on Motion, Interaction, and Games (MIG), 2024
Deformable elliptical particles for predictive mesh-adaptive crowds.
Posters
Applications of Graph Neural Networks in Simulation vs. Animation
Jamie Cassels Undergraduate Research Award Symposium, 2025
Applications of graph neural networks in simulation vs. animation.
Analyzing the Accuracy of Agent Representations in Crowd Simulations
Valerie Kuhne Undergraduate Research Award Symposium, 2022
Analyzing the accuracy of agent representations in crowd simulations.